Mario Kart DS Lingo Guide
How to know the terminology of Mario Kart DS
50cc- the slowest mode, where the top speed is much lower thn normal
100cc- Average speed, also average difficulty of Grand Prix Mode where the karts are slower than 150cc ones but faster than those for 50cc
150cc- The fastest mode. Mushroom speed is exactly 70 mph.
Af- Airship Fortress
AF- Average Finish (on world record site, positions for each time are added up and divided by 64)
BC- Bowser Castle
BB- Banshee Boardwalk
BB (another possible meaning)- balloon Battle
BB (another one)- Bullet Bill
BC2- Bowser Castle 2
BSD- Blue Shell Dodge
BP- Baby Park
CCB- Cheep Cheep Beach
CM- Choco Mountain
CI2- Choco Island 2
Checkpoint- An area at a track where the game registers you location.
DH- Desert Hills
DS- Delfino Square
DP1- Donut Plains 1
DKP- DK pass
FS- Frappe Snowland
F8C- Figure Eight Circuit
Glitch- Any unintentional trick in a videogame. This means all glitch shortcuts, going through walls and enemies, tricking Lakitu etc.
GP- Grand Prix Mode Item Box hogging- Staying on an item box to stop others getting it.
KB2- Koopa Beach 2
Lag- When the signal from the other DS doesn't reach yours instantly and causes strange illusions where the game tries to guess the path of a player, often causing teleporting, reappearing from falls instantly and some item glitch effects.
Lakitu Malfunction- Using an exploit to make Lakitu confused to which way down the track is forward and which way is backwards.
Lakitu Tricking- Using lakitu to skip a shortcut by falling off halfway through it so you just fall over the checkpoint line.
LC- Luigi Circuit GCN (Gamecube version)
LC2- Luigi Circuit GBA (Gameboy Advance version)
LM- Luigi's Mansion
Launcher- The tube which shoots you along at hyper speed at the start of Waluigi Pinball.
MC- Mario Circuit
MB- Mushroom Bridge
MMF- Moo Moo Farm
MT- Mini-Turbo, the boost from a power-slide
Out of Bounds- Going so far off course, you get put back on the main course by Lakitu.
PRB- Prolonged Rocket Boosting, where you mini-turbo constantly to indefinetly extend the starting boost or that from a zipper allowing you to cut across off-road surfaces without slowing down.
PG- Peach Gardens
PC- Peach Circuit
Purgatory Portal- Any glitch that means you go off the map on the bottom screen. RMC1- Mario Circuit 1
RMMF- Moo Moo Farm
RPC- Peach Circuit
RLC- Luigi Circuit
RDP1- Donut Plains 1
RFS- Frappe Snowland
RBC2- Bowser Castle 2
RBP- Baby Park
RKB2- Koopa Beach 2
RCM- Choco Mountain
RLC2- Luigi Circuit GBA
RMB- Mushroom Bridge
RCI2- Choco Island 2
RBB- Banshee Boardwalk
RSG- Sky Garden
RYC- Yoshi Circuit
RR- Rainbow Road
SG- Sky Garden
SR- Shroom Ridge
Shroom- A mushroom
Shroomslide- Power-sliding while also using a mushroom
SSMT- Straight Stretch mini-Turbo. This is any use of mini-turboing on a straight road, existed since Mario Kart 64. It is also the correct terminology.
'Snaking'- A slang term for mini-turboing constantly on a straight. Technically speaking, this doesn't exist and is a depracated term.
Sandbagging- Staying behind to get powerful items then getting in front and using them when you next get overtaken, or in some courses, getting mushrooms in last and using them to take massive shortcuts.
Shortcut- While it is wrongly believed to be any trick which saves time, Mario Kart Time Trial defintion is that a shortcut is any glitch that: Allows you to jump a wall or barrier Any use of Lakitu to get placed further along the track Any trick which allows you to skip lage portions of track in an unintended way. Also, they count tricks that confuse Lakitu in any way while you are skipping parts of the track as shortcuts.
Tricking- Getting a mysterious boost while hitting a wall at the right angle with a power-slide or mushroom (possible existance, existed in Super Circuit)
TTC- Tick Tock Clock
TT- Time Trials
WP- Waluigi Pinball
WR- World record
WS- Wario Stadium
YF- Yoshi Falls
YC- Yoshi circuit
Zipper- A speed boosting pad found on Bowser Castle 2, Yoshi Falls and other such courses.